Hey all,

I'm new to Java as well as Android development and I've just started a
project on a multiplayer game. I'm thinking about using XMPP as an
event protocol in a game client/server configuration where one android
device would host a game and others would be able to join, with XMPP
carrying chats / game / environment events. Does anyone see a problem
with this in theory? To my knowledge an android device can have a
listening port and there should be an XMPP library available right?

Thanks

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