On Fri, Feb 19, 2010 at 4:15 PM, schwiz <[email protected]> wrote: > you have the right idea, first make you activity implement > onClickListener, then pass onClickListener this instead. Then you > need to either be extending from TextView instead of view, or be > calling canvas.drawText() >
This is really overkill. Your click listener is fine and you don't need a custom view nor do you need to be doing any custom drawing. Add a textview to your layout and get a handled to like you do for your button. In you're click listener, instead of calling dodraw(), just increment your count and set the text on the textview. Done. ------------------------------------------------------------------------------------------------- TreKing - Chicago transit tracking app for Android-powered devices http://sites.google.com/site/rezmobileapps/treking -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

