Ah I see. Well, mainly the reason is trying to understand the behavior of the framework. One task I was trying to do is capture a thumbnail of the currently running activity. According to the devguide, there is an activity method onCreateThumbnail() which gets called just before that activity is about to suspend (or call just before onPause()). However, for some reason, the onCreateThumbnail() is not getting called (I created an override method on my activity and set a breakpoint and verified its not getting called; similarly the thumbnail field in the activityInfo is set to null after the activity suspended). So I googled for the reason and one of the responses I found was because it was disabled in the framework. I think I'm able to locate where it was disabled, so just for my curiosity purposes, I tried to modify it so I can verify if it will now call onCreateThumbnail(). But this is where I got stuck because I have implemented my apk on Windows.
I guess I can load my apk onto the Ubuntu emulator that I just built; the problem is the built emulator on Ubuntu runs ridiculously slow on my box and I would like to step through it in my Eclipse on Windows. Ignoring the fact whether I can run my app on the phone and just interested in running it in the emulator, what are the steps to import the built framework binaries/libraries from Ubuntu onto my Windows SDK? Thanks again for your response and hope you can help out. R On Feb 19, 5:09 pm, Romain Guy <[email protected]> wrote: > Hi, > > You could do that but the problem is that you would then have an SDK > that behaves differently from all Android phones released out there. > Your app would just not work once on a phone. What exactly are you > trying to achieve? > > > > > > On Fri, Feb 19, 2010 at 4:44 PM, RCP2278 <[email protected]> wrote: > > Hi, > > > I'm primarily working on the Android SDK on windows, but would like to > > modify/tweak some functionality in the application framework. I have > > a separate ubuntu box where I downloaded the android source code, > > built it using "make" as well as "make sdk". > > > I have a few questions in mind. Is it possible to import the binaries > > that I built on the ubuntu box into the android windows SDK? If so, > > what are the (proper) steps in doing so. For example, say I modified > > some functionality in the Activity.java file, then built it on > > ubuntu. I want to be able to make use of my modifications and > > continue my app development on my Windows SDK. Can I somehow import > > the framework binaries built from this step over to my windows SDK and > > continue my development from there? If so, what are the binaries I > > need and what are the steps to import them? > > > Your help is greatly appreciated. Thanks. > > > RCP2278 > > > -- > > You received this message because you are subscribed to the Google > > Groups "Android Developers" group. > > To post to this group, send email to [email protected] > > To unsubscribe from this group, send email to > > [email protected] > > For more options, visit this group at > >http://groups.google.com/group/android-developers?hl=en > > -- > Romain Guy > Android framework engineer > [email protected] > > Note: please don't send private questions to me, as I don't have time > to provide private support. All such questions should be posted on > public forums, where I and others can see and answer them- Hide quoted text - > > - Show quoted text - -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

