I'm using the Rokon engine for my game. I'm exploring the possibility of using normal XML views for UI instead of building them out of sprites. This works great for static interface elements.
Right now I'm attempting to get the same to work with UI elements which are meant to move with objects in the game world. Updating the View position every game loop still leaves it out of sync by a frame or two. Does anyone have any ideas for how this might be achieved? To get 100% smoothness I would need to have the UI thread update the view positions the same frame that Rokon updated sprite positions. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

