"Spare Parts" the one from Google? Stock in emulator?

On Mar 12, 1:56 pm, Robert Green <[email protected]> wrote:
> I know several of you wrote your apps and games before 1.6 was out or
> before you had a trusty N1 or Droid to test on.  This led to many apps
> that rely on compatibility mode, that is, a width (when portrait) that
> is always 320 to make things work out.
>
> For 3D games, this made our games continue to work because when the
> games are run full resolution, our 1.5-compliant textures get scaled
> up automatically and become non power-of-two, causing white or black
> wherever a texture should be drawn (and then users complain that our
> games are nothing but white!)
>
> Well I wasn't very worried about it and I still have a few games in
> compatibility mode but recently a user contacted me, telling me that
> one of my games (Light Racer 3D) and a few other 3D games were all
> white on his Droid.  I asked him if he had ever run any kind of tweak
> utility and he said that when he first got his phone, he installed an
> app called "Spare Parts" and played with some settings on it.
> Apparently one of the settings disabled compatibility mode and runs
> everything full-res, breaking many of our apps and games.  Of course
> users don't know that's what they are doing.  They think they are
> somehow unlocking their phone's potential that their evil carriers
> didn't give them access to.  If only they understood!
>
> First of all, if you're the author of "Spare Parts", that's a bad
> idea.  Please don't give users that option.  Nothing good can come of
> it.
>
> Second, since there will probably always be some kind of tweak app out
> there that allows for disabling compatibility mode, it's in your best
> interest as a developer to update your old apps and make them work at
> every resolution.  Counting on compatibility mode in the long term is
> a bad idea I think.
>
> That's all.

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