"Spare Parts" the one from Google? Stock in emulator? On Mar 12, 1:56 pm, Robert Green <[email protected]> wrote: > I know several of you wrote your apps and games before 1.6 was out or > before you had a trusty N1 or Droid to test on. This led to many apps > that rely on compatibility mode, that is, a width (when portrait) that > is always 320 to make things work out. > > For 3D games, this made our games continue to work because when the > games are run full resolution, our 1.5-compliant textures get scaled > up automatically and become non power-of-two, causing white or black > wherever a texture should be drawn (and then users complain that our > games are nothing but white!) > > Well I wasn't very worried about it and I still have a few games in > compatibility mode but recently a user contacted me, telling me that > one of my games (Light Racer 3D) and a few other 3D games were all > white on his Droid. I asked him if he had ever run any kind of tweak > utility and he said that when he first got his phone, he installed an > app called "Spare Parts" and played with some settings on it. > Apparently one of the settings disabled compatibility mode and runs > everything full-res, breaking many of our apps and games. Of course > users don't know that's what they are doing. They think they are > somehow unlocking their phone's potential that their evil carriers > didn't give them access to. If only they understood! > > First of all, if you're the author of "Spare Parts", that's a bad > idea. Please don't give users that option. Nothing good can come of > it. > > Second, since there will probably always be some kind of tweak app out > there that allows for disabling compatibility mode, it's in your best > interest as a developer to update your old apps and make them work at > every resolution. Counting on compatibility mode in the long term is > a bad idea I think. > > That's all.
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