One thing to check when seeing unexpectedly small screen sizes is to
make sure you aren't in compatibility mode:
>For instance, suppose a given device is using a WVGA high-denisty screen, 
>which is 480x800 and about the same size as a traditional HVGA screen, but 
>it's running an app that states that it does not support multiple densities. 
>In this case, the system will "lie" to the application when it queries for 
>screen dimensions, and report 320x533.
http://developer.android.com/intl/de/guide/practices/screens_support.html

On Mar 23, 12:40 pm, JP <[email protected]> wrote:
> I am rolling a couple of apps with one forked off of the original.
> This means they share a lot of code and layouts.
> In both cases, the main view is a MapView, and I also use camera
> previews.
> I am in the process of porting the forked-off app to Android 2.x now
> (found a sponsor to do that, would have dropped it otherwise...), and
> to my surprise I found that on the bigger screen (of the Nexus One), I
> get a screen size/scale different from the original app. From a layout
> perspective I have no problem, but I wonder how I can control which
> screen size is being used here.
> What I am getting when calling MapView.getWidth() and .getHeight()
> (similarly with the corresponding calls to determine camera preview
> screen size):
> Original app: width: 320 - height: 508
> Forked off: width: 480 - height: 762
> I combed through the various layout and manifest files of the apps, as
> well as documentation (I know a lot has been written about this) and
> this very forum, but could not find anything that stuck out.
> Any pointers where I can set/select the screen size for the app (or
> individual views) are welcome, THX in advance!

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