Nexus One = http://www.google.com/phone/static/en_US-nexusone_tech_specs.html 800 x 480 resolution
If you say u set it to 480 x 320 , it will 100% go out of the screen ( you can see from the ratio difference ). Try setting it to half the Nexus on ( or 75% ) at maybe 400 x 240 (which is half) / 600 x 360 (which is 75%). 480 ---> 800 = add 60%, and 320 ---> 480 = add 50%. So you can understand it will over shoot the nexus one for 1 side. Maybe use a Phone Detection for the code and set multiple resolutions ? On Fri, Apr 2, 2010 at 4:11 PM, massimo <[email protected]> wrote: > Hi, > I have a problem with my game. > I'm making a game that need always be big on the screen. I have make a > 2D game that have 480x320 resolution (for example the background image > is so)...but if I try it on the emultator all go ok, but If I try it > on Nexus the game is more little on the screen. How I can say to the > game to be always max size on each screen? > > Ty > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected]<android-developers%[email protected]> > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > > To unsubscribe, reply using "remove me" as the subject. > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

