Guys ... the app is on version 1.0.2 now and flurry doesn´t show up
any errors at all!
Seems to be good news but it only shows no exception was caught, but
it doesn´t prove if the app works the way it should: if the click
period doesn´t vary at all, if it´s precise, if it´s synzronized with
UI updates, ...

Please, if you could give me some feedback on this I would appreciate.
I´m only waiting for this before I launch the app on Android Market.

Thanks,
Gabriel

ps: I know it´s boring to see those messages on the forum and to try
other developper´s apps just because they don´t have a real device.
Right now I´m trying to get mine and as soon as I can i will do my
tests and other´s so I can stop bothering and start helping, :D

On 6 abr, 04:21, abisai rangel <[email protected]> wrote:
> got to keep an iphone 3gs check it out.
> click<http://bizoppoffer.com/x/0/759/6428/>
>
> 2010/4/5 Gabriel Simões <[email protected]>
>
>
>
> > Working on Google Nexus One (v 1.0.2)  (Thanks for the feedback Bob)
> > Any other reports?
> > Also, are the UI changes (click count) syncronized with the sound
> > click well?
>
> > Thanks for your time and patience.
>
> > On 5 abr, 10:55, Gabriel Simões <[email protected]> wrote:
> > > Also, the compile once run everywhere mantra is known for itś
> > > incompatibilities between different versions of the virtual machine!
> > > hehehehe
>
> > > On Apr 5, 10:52 am, Gabriel Simões <[email protected]> wrote:
>
> > > > After a little more investigation it seems this issue is related to
> > > > RelativeLayout on Android up to 1.5
>
> > > > There's a known "bug" that up to cupcake, RelativeLayout would build
> > > > the UI based on the order in which you declare the widgets on you
> > > > Action's XML.
> > > > This way, you could end with views drawn one over another (the problem
> > > > you have just related). This launches no warnings or Exceptions as the
> > > > system understands this is the way things should be done.
>
> > > > At night, when I get back I will try to reorder the views so it build
> > > > up ok on 1.5. If this doesn't work I will probably have to develop a
> > > > special UI only for 1.5
>
> > > > About this problem, any advices?
> > > > What about the app. Is it working properly for 1.6 - 2.1?
>
> > > > Thanks,
> > > > Gabriel
>
> > > > On Apr 5, 10:07 am, Yahel <[email protected]> wrote:
>
> > > > > No worries Gabriel,
>
> > > > > I really don't know why this layout problem appears, doesn't really
> > > > > show off the compile once/run everywhere mantra :D
>
> > > > > Tell me if you find a fix, I'll try it again.
>
> > > > > Yahel
>
> > > > > On 5 avr, 14:37, Gabriel Simões <[email protected]> wrote:
>
> > > > > > The layout was built using Relative Layout.
> > > > > > By what I´ve read so far, it should work on 1.5, right? I´ve also
> > read
> > > > > > elsewhere that until 1.6 relative layout had problems with the
> > order
> > > > > > in which the widgets where built.
> > > > > > Yahel, sorry for the inconvenience, I will try to fix it as soon as
> > > > > > possible, ok?
>
> > > > > > Thanks,
> > > > > > Gabriel
>
> > > > > > On 5 abr, 09:23, Yahel <[email protected]> wrote:
>
> > > > > > > Ok, I can run it now but the layout is completely off :
>
> >http://www.mediafire.com/imageview.php?quickkey=tyaiewfnk0i&thumb=4
>
> > > > > > > Yahel
>
> > > > > > > On 5 avr, 13:46, Gabriel Simões <[email protected]> wrote:
>
> > > > > > > > I have just updated the app to v. 1.0.1
>
> > > > > > > > - Fixed a reported bug on AudioTrack´s internal buffersize
> > > > > > > > - Added Android 1.5
>
> > > > > > > > The thing I´d like to know is how well are the audio click and
> > UI
> > > > > > > > changes syncronized. It´s hard to measure it using the emulator
> > and
> > > > > > > > right now Android is not made for it. Tried some different
> > approaches
> > > > > > > > but can´t confirm which one is the best. I hope it´s the one
> > I´ve
> > > > > > > > used! hehehehe
>
> > > > > > > > Please give me your feedbacks about how it´s working!
>
> > > > > > > > Thanks,
> > > > > > > > Gabriel Simões
>
> > > > > > > > On 5 abr, 08:06, Gabriel Simões <[email protected]> wrote:
>
> > > > > > > > > Updating right now ....
>
> > > > > > > > > On 5 abr, 08:03, Carl Whalley <[email protected]>
> > wrote:
>
> > > > > > > > > > I ran into this recently. Try this in your
> > AndroidManifest.xml
>
> > > > > > > > > > <uses-sdk
> > > > > > > > > > android:minSdkVersion="3"
> > > > > > > > > > android:targetSdkVersion="4" />
>
> > > > > > > > > > --
> > > > > > > > > > Android Academyhttp://androidacademy.com
>
> > > > > > > > > > On Apr 5, 6:01 am, Gabriel Simões <[email protected]>
> > wrote:
>
> > > > > > > > > > > Hi all,
>
> > > > > > > > > > > After spending some time learning about Android´s SDK
> > I´ve finally
> > > > > > > > > > > "finished" a first version of my first app: a metronome.
> > > > > > > > > > > It´s a simple app but I´ve faced some problems with
> > AudioTrack, most
> > > > > > > > > > > trying to syncronize the audio with changes on the UI. In
> > the end I
> > > > > > > > > > > did all my tests using the Android Emulator (1.6 and 2.1)
> > since I don
> > > > > > > > > > > ´t have an Android device right now.
> > > > > > > > > > > I´ve posted this first version on some sites to get an
> > initial
> > > > > > > > > > > feedback about it: how it works, how is the
> > syncronization between
> > > > > > > > > > > audio and UI, how easy it is to understand the UI, if
> > it´s stable,
> > > > > > > > > > > etc.
> > > > > > > > > > > I would appreciate if you could give me some feedback:
>
> >https://slideme.org/application/mobile-metronomehttp://andappstore.co...
>
> > > > > > > > > > > I will post it on Android market as soon as I confirm
> > it´s stable and
> > > > > > > > > > > working properly.
>
> > > > > > > > > > > Thanks,
> > > > > > > > > > > Gabriel Simões- Ocultar texto das mensagens anteriores -
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