> I guess the only mechanism that would work is to maintain a bitmap of > the whole Surface and draw *that* incrementally. Then on each 'delay' > request, lock the Surface and copy the entire bitmap in to draw the > next 'frame'. Ouch.
Tried this, and it seems to work. Still eager for suggestions if this seems as awkward to you as it does to me. Thanks, Rob -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en