Hi Viorel,

Filtering by OS is quite simple. You can specify in your application's
manifest the target, minimum or maximum OS version your application
needs, e.g.:

<uses-sdk android:minSdkVersion="3" android:targetSdkVersion="4"/>

The market will show your app then only to phones that have the
required OS version.

On the resolution it's a bit more tricky. You can specify, also in the
manifest, what resolutions your phone supports, e.g.:

<supports-screens android:smallScreens="true"
android:normalScreens="true" android:largeScreens="true"
android:anyDensity="true" android:resizeable="true"/>

The market will list your app then only for phones that are able to
display the required size. The logic is however that the market will
list the application on any phone that has the required resolution or
better. I.e. if you specify that your application supports only
largeScreens (largeScreen="true", everything else="false"), the market
will list it only on phones with a big screen.

However if you specify smallScreens="true", the market will display
your app to all phones with a small screen resolution or better,
regardless of whether you set normalScreens and largeScreens to false
or not.

Best regards,

Tobias

On Apr 26, 8:10 pm, Viorel <[email protected]> wrote:
> Hello,
>
> It is possible to deploy a build on Google Market  filter by  the
> resolution and handset?
>
> For example: I want to deploy a build that works only on the devices
> that have 480x800 and only OS 2.x
>
> Thanks,
>
> Viorel
>
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