Hi all. I'm trying to write a musical application and I want the user to be able to press multiple keys at the same time to play chords. Based on my tests, it appears that the MotionEvent.getPointerCount() method at MOST only returns 2 touch events. Even if I have 5 fingers pressed to the screen, it only returns a pointer count of 2.
So, instead of allowing the View class in my application to push MotionEvents to me, I am wondering if it is possible to poll the touch screen and "pull" touch information from the hardware. Ie, can I say TouchScreenObject.isThereATouchAtTheseCoordinates(x,y), or something to that effect? If I can do this, then I can test different parts of the screen rapidly and create the illusion of >2 finger multitouch. Does anyone know if the SDK allows us to query the hardware in this way? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

