Yes, this is the correct behavior. In order to avoid drawing your whole
view, you should define a bitmap to cache your canvas.

2010/5/3 Gaurav Vaish <[email protected]>

> Hi,
>
> I have a custom view that I use in the activity.
> Here's the final structure:
>
> Button 1
> My View
> Button 2
>
>
> When either Button 1 or Button 2 are clicked, onDraw is dispatched to
> My View also.
> Is this the correct behaviour?
> Since drawing in my view is resource intensive, can this be avoided?
>
> What's the best way / practices for the same?
>
>
> --
> Happy Hacking,
> Gaurav Vaish
> www.mastergaurav.com
>
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