Hi, I need some help on SurfaceView for games. I use a SurfaceView in my game and set a render for it. In the render I use some native call from my native lib to draw the screen using opengl. This game uses landscape mode and I lock the mode in my manifest. But ifI press powerbutton on my phone when I was in the game, the phone will shut off the screen and get into the locked mode. So I active it again, the screen will be back in portrait mode and locked. If I press menu to unlock, only part of the screen will be rendered, and the other part is dark. This happenes when I was testing on G2, but G1 seems to be working fine. If anyone has idea about this?
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