Multiple surface views works, but you don't want to have them overlap
because the Z-order of them is undefined.  You can draw in the main window
to render overlays on top of a surface view (see the SurfaceView Overlay API
demo).

On Thu, May 20, 2010 at 2:10 PM, Karthik Ravi Shankar <[email protected]
> wrote:

> Hi,
>
> I am working on a graphics application in Android. I have a question
> regarding MULTIPLE SURFACE VIEWS. Can I be rendering multiple surface views
> at the same time. Initially, when I had two surface views in the same
> activity, it didn't seem to work, as it used to show only one at any time.
> But, with one surface view attached to one activity, is there any way I can
> keep the background activity's Surface View alive so that both the surfaces
> get rendered together? If anybody has any idea about this, can they share
> it? Any pointers will also be helpful.
>
> Thanks, Karthik.
>
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-- 
Dianne Hackborn
Android framework engineer
[email protected]

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

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