DroidAtScreen (http://blog.ribomation.com/2010/01/21/droidscreen/)
works great in my experience.  Just hook up a projector and your
Android to your PC and then demo your program right from your phone.
Fast action animation will suck but otherwise it works fine.  It works
better than the emulator and if you want to demo things that are
impossible in the emulator, it is the answer.

On May 28, 4:01 pm, Mark Murphy <[email protected]> wrote:
> Stu wrote:
> > I want to be able to perform live demos of an app I've been working at
> > conferences.
>
> > There doesn't seem to be an easy way to get a video feed of what's
> > going on onscreen onto a big screen.
>
> > We've hooked up the screen capture utility of DDMS and keep hitting
> > refresh. Its not ideal. I'm aware that there are more automatic
> > solutions that continuously cause a refresh, but these don't really
> > provide video, and I'd also like an audio feed.
>
> > I can frame grab within my app programmatically, but the Android SDK's
> > video encoder only supports capturing video feed from the camera.
>
> > Any ideas? What's the best way to live demo Android apps to large
> > audiences?
>
> The "more automatic solutions that continuously cause a refresh" are the
> only ones I am aware of (DroidEx, DroidAtScreen).
>
> In terms of an "audio feed", use the 3.5mm jack in your phone. Patch
> that to whatever you want, possibly with amplification depending on the
> size of your room.
>
> --
> Mark Murphy (a Commons 
> Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy
>
> Android Training in US: 14-18 June 2010:http://bignerdranch.com

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