Hi Anders.

Do you have the code for part 3 available?

The first two are great, but really it's not so great without the
finishing touches from part 3!

On Jun 3, 2:18 pm, "Ericson, Anders" <[email protected]>
wrote:
> The reference app on market has minSdkVersion set to 4 (=1.6) and the main 
> reason is to enable the support for different screen sizes (mdpi, ldpi, 
> hdpi). The code itself has very little (if any) dependencies to 1.6 specific 
> APIs. You can always download the code and just rename the directories for 
> the drawables, that should be enough to get it to work on a 1.5 device.
>
> We'll look into supporting 1.5 for the reference app as well.
>
> /Anders
>
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Neilz
> Sent: den 3 juni 2010 14:21
> To: Android Developers
> Subject: [android-developers] Re: Android graphical capabilities
>
> Hi Anders.
>
> Thanks for these, they look great, just the sort of thing I'm after.
>
> I notice that it isn't available for my older Hero with 1.5. Is this
> not compatible with 1.5? How would you resolve that if you wanted your
> app to reach all devices?
>
> On Jun 3, 11:37 am, "Ericson, Anders"
> <[email protected]> wrote:
> > Hi,
>
> > I recently wrote a tutorial on how to do a cool 3D list. You can find the 
> > latest part on:
>
> >http://blogs.sonyericsson.com/developerworld/category/tutorials/
>
> > There you can also find a tutorial on how to do a cool zoom written by a 
> > colleague of mine.
>
> > /Anders
>
> > -----Original Message-----
> > From: [email protected] 
> > [mailto:[email protected]] On Behalf Of Neilz
> > Sent: den 3 juni 2010 10:38
> > To: Android Developers
> > Subject: [android-developers] Android graphical capabilities
>
> > My apps are functionally good, and in my time learning android I have
> > covered most features. But one thing my apps lack is graphical
> > coolness... you know the type of thing the top branded apps have, and
> > particularly those from the iPhone which are always very impressive.
>
> > I want to improve my graphical skills for layouts, menus, galleries,
> > interactive buttons - the kind of stuff that makes your apps look
> > great, as well as performing well.
>
> > What should I look at? Where should I start?
>
> > Any links, tips, welcome!
>
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