On Jun 8, 3:35 am, James W <[email protected]> wrote:
> I am being very careful not to allocate any new objects on my
> animating timer loops, and I am also calling System.gc() before I
> start my animation, so I suspect that it is the multiple calls to the
> appWidgetManager's updateAppWidget() and what is happening inside that
> which is causing the GC.

You can use the Allocation Tracker feature of DDMS to see the last N
allocations.  That might help you figure out where the allocations are
happening.  (It shows you the last 512 allocations, with stack
traces.)

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to