On Jun 8, 3:35 am, James W <[email protected]> wrote: > I am being very careful not to allocate any new objects on my > animating timer loops, and I am also calling System.gc() before I > start my animation, so I suspect that it is the multiple calls to the > appWidgetManager's updateAppWidget() and what is happening inside that > which is causing the GC.
You can use the Allocation Tracker feature of DDMS to see the last N allocations. That might help you figure out where the allocations are happening. (It shows you the last 512 allocations, with stack traces.) -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

