Which rule should your specific hardware play : device or host ? Which "usb protocol" will it support ?
Will this be a solution to a particular device ? If not, IMHO your are forced to work somehow with usb mass storage with your hardware. Good luck ! Frank On 8 Jun., 16:40, Cleverson <[email protected]> wrote: > Hi, > > I'm wondering if it is possible to open a USB connection in my app. > The idea is to plug a specific hardware into the phone USB connection > and make it to "talk" with my app. I've already searched the forum but > could not find a reliable answer. > Thanks a lot! -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

