Which rule should your specific hardware play : device or host ?

Which "usb protocol" will it support ?

Will this be a solution to a particular device ? If not,  IMHO your
are forced
to work somehow with usb mass storage with your hardware.

Good luck ! Frank

On 8 Jun., 16:40, Cleverson <[email protected]> wrote:
> Hi,
>
> I'm wondering if it is possible to open a USB connection in my app.
> The idea is to plug a specific hardware into the phone USB connection
> and make it to "talk" with my app. I've already searched the forum but
> could not find a reliable answer.
> Thanks a lot!

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to