Here is an article and email address of a visual hand gesture
developer that might provide immediate feedback for the development of
hand gestures suitable for the cell phone.  They developed hand
gesture recognition with 8 degrees of freedom.  However, a reduced set
may be more suitable for a cell phone because of the data processing
limitations of a cell phone.  Since this person already has developed
hand gesture recognition, they might be able to provide the code to
start with.

http://www.cs.toronto.edu/~smalik/downloads/2503_project_report.pdf

James




On Jun 11, 7:40 am, James <[EMAIL PROTECTED]> wrote:
> Regarding using the camera as a touchpad.  (the simplified version)
>
> With the left or right hand holding the cell phone, and presenting the
> opposing hand in front of the camera, a key highlight (or ghost) would
> mark the present key selected by the user.  Moving the finger strongly
> towards the camera [ d(area)/dt ] activates the action of that key.
>
> This allows for high resolution single finger entry of anything that
> can be presented on the display (at least 640x480 camera resolution
> with individually addressable pixels).
>
> So in the simplest version, the camera is just used as a one-finger
> telephone touch-pad.
>
> James
>
> On Jun 9, 5:23 pm, "[EMAIL PROTECTED]" <[EMAIL PROTECTED]> wrote:
>
>
>
> > James,
>
> > That sounds good!
>
> > ... Do you know how much the different kinds of touch screens cost?
>
> > The change in "strongness of touch" could be recognized by fingerprint
> > size, or rather d(fps)/dt
>
> > So what you are suggesting is within reach for all screens that return
> > pressed area rather than just centroid location.
>
> > I don't know how much of that is accessible at high levels.
>
> > Ed
>
> > PS: I'm still chasing the waterproof, sandproof, wearout proof,
> > dogproof, keyless phone.  I would like for the screen to be less than
> > $4. With great audio because the driver compensates for the
> > nonlinearity of the inexpensive waterproof speaker. A decent
> > accelerometer gets you there.... $15 plus the battery?
>
> > Anyway, I like the use model.
>
> > On Jun 9, 7:45 am, James <[EMAIL PROTECTED]> wrote:
>
> > > Android cell phones already come with a graphic user interface, the
> > > touch screen.
>
> > >http://androidcommunity.com/first-live-images-of-fullscreen-android-d...
>
> > > But the problem is that a lot of keys need to fit on a small display.
>
> > > The good alternative would be a touch sensitive virtual keyboard
> > > program that drags the keyboard focus around on the display and press
> > > strongly on the key desired for entry.  The buttons that scroll under
> > > the users finger with a light touch would become larger and spread
> > > apart to avoid pressing multiple buttons on the small display.  And as
> > > the finger scrolled past the button group it would become small and
> > > provide visual reference of key location.
>
> > > This way, with only one finger the user could type messages without
> > > any additional complexity.
>
> > > James
>
> > > On May 30, 4:07 pm, "[EMAIL PROTECTED]" <[EMAIL PROTECTED]> wrote:
>
> > > > Hey,
>
> > > > It is obvious for an inexpensive hand held device that a 26 cent
> > > > accelerometer can behave as an edge sensitive touch screen with the
> > > > addition of soft keys along each edge. Think "label each edge and have
> > > > a translucent ball bearing that the user 'rolls' toward a key to press
> > > > it." The ball bearing returns to center automatically when the rate of
> > > > change of the angle of the acceleration vector is below some threshold
> > > > and you're ready for the next key.
>
> > > > Kids can text with multiple strokes of 8 keys mostly because they get
> > > > feedback from when they have the desired letter - so with feedback
> > > > this will work very well. My best guess and current direction is soft
> > > > keys arranged around the edge of the screen like the face of clock
> > > > with 10 being '0', 11 being '*' and 12 being "#''.
>
> > > > What are you guys using?
>
> > > > This is touch screen like if the phone has a hard bump on the back of
> > > > the case right behind the screen and soft bumps under the edges. After
> > > > you learn with the phone on the desk you can learn to move the phone
> > > > like that without the desk present.
>
> > > > Some have said, yes, this is an obvious idea, but a stupid one...
> > > > Anyway how are others doing this for inexpensive phone applications.
>
> > > > ed- Hide quoted text -
>
> > > - Show quoted text -- Hide quoted text -
>
> > - Show quoted text -- Hide quoted text -
>
> - Show quoted text -
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