Instead of going to the iPhone of Windows Mobile, why not go to
OpenMoko? There's already a device selling (the FreeRunner), there's
an active community, SDKs are available, and your Android knowledge
can at least partially apply as Android and OpenMoko have a decent
amount in common.

On Jul 11, 4:42 am, just-some-guy <[EMAIL PROTECTED]>
wrote:
> (+1)
>
> i lost patience long ago. will keep coding/waiting untill the end of
> july. then ill eigther switch to the iphone (if sells are good) or
> windows mobile. i see absolutely no use in working with a barely
> finished SDK on an emulator without a piece of hardware in my hand.
> MOBILE phone development is no fun if you cant test it MOBILE.

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