did you mean republish a *free* app?  I haven't tried it yet but I'm
sure that if you unpublished your app and then republished it that you
would indeed retain the ratings.


On Feb 20, 5:28 pm, Jay-andro <[email protected]> wrote:
> Question:
> Do you think if you re-Publish a previously unPublished app (same
> package name), it will pick up from where it left off, in terms of
> download counts, ratings, comments etc? I dont have time right now to
> add and test the Free Trial logic, so like you 3D, I want to just
> unpublish my free app and publish my paid-for one. But in a few days I
> want to come back and republish the free app as a trial product.
>
> Another question:
> I am interpreting 3.3 "You may not collect future charges from users
> for copies of the Products that those users were initially allowed to
> download for free" to mean that you cannot start charging (by way of
> content or subscription fees) for the exact copy/version that they
> downloaded earlier for free. I believe it is permissible for a new
> version of a previously free unlimited product to now be a free
> limited-time trial product. Anyone disagree? Google?
>
> On Feb 20, 7:34 pm, 3D <[email protected]> wrote:
>
> > In hindsight, I think what Google should have done would be to
> > restrict the transition of free to paid apps AFTER paid apps went
> > live.  If you were one of the folks to get your app up early for free
> > than yeah, you could rack up some ratings.
>
> > On Feb 20, 4:28 pm, 3D <[email protected]> wrote:
>
> > > @Jay-andro
>
> > > I've had the same dilemma.  The problem with this strategy is that I
> > > don't think there's a reasonable way to notify those who currently
> > > have your free app NOT to upgrade.  When I've upgraded in the past I
> > > remember seeing a list of my installed apps and next to one of them I
> > > would see something like "upgrade now".
>
> > > It occurred to me that I could "update" my free app and remove some
> > > vital features while allowing the look and feel of the app to remain.
> > > It could also point to the new paid-for app.  While this works fine
> > > for NEW users it screws over those who got your app free, fair-and-
> > > square. If we did this, not only would it be super lame on our part,
> > > but I imagine that these folks would rate us down and ruin the
> > > reputation that we wanted to preserve in the first place.
>
> > > So...   for now I just said screw it, pulled my free app and released
> > > my paid-for app.  I guess those 2000 downloads and 4+ star rating mean
> > > nothing now.
>
> > > On Feb 20, 1:28 pm, Jay-andro <[email protected]> wrote:
>
> > > > Yes, the problem though is that the free app is very feature rich and
> > > > was always intended to convert to paid. I just didnt realize that
> > > > Google wont allow me to flip the price from free to paid when the paid
> > > > market launches. I had always intended for the free users to keep the
> > > > full free product if they want no upgrades, and new users and upgrade
> > > > users would pay the fee.
>
> > > > I think the ambiguities of the distribution agreement and Google's
> > > > silence on these topics are causing much unnecessary FUD for
> > > > developers....
>
> > > > On Feb 20, 4:16 pm, lbcoder <[email protected]> wrote:
>
> > > > > My thoughts would be that you leave the free version in the market
> > > > > indefinitely and add your trial/paid app under a different name (in
> > > > > order to take away the direct upgrade path). For example, you'll have
> > > > > "lite", "trial", and "paid", where theoretically, the trial and paid
> > > > > versions will be more feature rich than the free version. You can add
> > > > > an update to the free version with information pointing users to the
> > > > > paid version for more features.
>
> > > > > On Feb 20, 3:35 pm, Jay-andro <[email protected]> wrote:
>
> > > > > > I have a free app that I want to monetize now that the Market 
> > > > > > supports
> > > > > > paid apps. Is the following an ok strategy:
>
> > > > > > 1. Launch new version of Free app that has additional features but 
> > > > > > is
> > > > > > a time-limited trial
> > > > > > 2. Launch the same app as a time-unlimited Paid app
> > > > > > 3. When the trial expires, the trial app points the user to the Paid
> > > > > > app on the Market for purchase
>
> > > > > > In particular I'm wondering if there is anything wrong with Step 1
> > > > > > above. I would announce loud & clear in the description that if you
> > > > > > are an existing user and want to keep the free app forever with no
> > > > > > upgrades, DONT UPGRADE because you then have to lose it or pay after
> > > > > > the trial period. Of course users doing a blanket upgrade using the
> > > > > > new RC33 feature will not see that message.
>
> > > > > > Any thoughts?
> > > > > > Jay
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