When you figure out the magic trick, please let me know! :)
On Tue, Mar 24, 2009 at 5:38 PM, Incognito <[email protected]> wrote: > Agree that it is great for consumers. Don't agree that it will lead to poor > sales. You just need to open your mind and figure out how to convince > customers that they should not return your app. Do this and you'll be rich. > > On Mar 23, 2009, at 11:15 PM, Paper Coder <[email protected]> wrote: > > 24 hours return periods are great for consumers, I'll agree one hundred > percent. It will likely draw more consumers to the platform and coerce them > to go through the trouble of signing up for Google Checkout. > > In the end, however, I believe sales will suffer horribly, and the same > availability of content may not compare to the iPhone. In the end, Apple > may win based on the flood of developers that decide to stop making apps for > the Android if sales are too poor. > > If you make an incredible app, that people need to use over and over, then > you can make money. If you make any form of entertainment that can be > completed within 24 hours, and the app has no reuse/replay value, then the > ability to make money may be severely limited. No matter how great the app > is. The return process is just toooooo easy and toooooo long. > > Reusable/useful utilities will rule, games will not, IMO. > > (Opposite of the iPhone) > > > > > On Tue, Mar 24, 2009 at 7:34 AM, Eric Mill < <[email protected]> > [email protected]> wrote: > >> >> Er, let's look at this from a consumer's point of view. A 24 hour >> refund policy is wonderful. Every single person I inform about the >> refund policy is taken aback by how great it is. >> >> If Google turns it into something publishers can opt in or out of, >> then that's one more thing consumers have to think about while >> purchasing apps, and many are not going to pay enough attention. >> People are going to feel deceived if most of the apps are refundable, >> but suddenly they buy a $10 app that is not. >> >> I don't really care if this weakens Android Market sales margins. If >> the Android is a big success, the sales margins are still going to be >> high enough, and the # of potential customers high enough, that people >> will continue making apps for them. >> >> And by the way - I am a publisher, of a paid app (or I will be in a >> few days, we're just setting up administrative details now), and this >> is still my perspective. >> >> -- Eric >> >> On Mon, Mar 23, 2009 at 7:06 AM, madcoder < <[email protected]> >> [email protected]> wrote: >> > >> > My opinion is that it should be up to the developer for the refund >> > period, if any at all are offered. For example, a developer could >> > market an app as refundable within x hours of installing, or not >> > refundable at all. In the end, it's still up to the consumers to >> > decide to buy or not to buy. Why is this such a bad concept? If >> > someone buys an app, and it doesn't work, and the developer fails to >> > fix it, then call the credit card company and get it charged back. >> > >> > If I think an app might be crap, then I'll wait for reviews, either in >> > the market or somewhere on the web. People whine about the Apple App >> > store but it still manages a tremendous amount of sales. To say that >> > each and every item can be returned before 24 (or 48) hours is >> > horrible. >> > >> > Until Google/OHA changes this, there is probably going to be plenty of >> > people abusing the market. And OHA members can look forward to VERY >> > weak Android Market sales profits. >> > >> > >> > >> > On Mar 23, 11:41 am, Eric Mill >> > <[email protected]<[email protected]>> >> wrote: >> >> Hey, calm down. It's not the seller's fault that Google only gave them >> >> the choice of Applications, or Games. Neither is a good fit. >> >> >> >> -- Eric >> >> >> >> On Sun, Mar 22, 2009 at 11:10 PM, lbcoder <[email protected]> wrote: >> >> >> >> > You know, it actually seems quite inappropriate and exceedingly RUDE >> >> > to be selling that type of content in the APPLICATIONS market. Media/ >> >> > books/other data != applications. It would be very nice if that crap >> >> > wouldn't be polluting the market. There is no reason that these >> things >> >> > should be marketed as applications. If you want to sell books, give >> >> > away or sell a READER APPLICATION that provides access to a >> >> > SUBSCRIPTION SERVICE. Sell or give away ONE reader application that >> >> > can subscribe to or buy MANY books/comics/whatever. >> >> >> >> > Note that this would also solve YOUR problem with refunds since YOUR >> >> > service is subject to YOUR TERMS. >> >> >> >> > On Mar 22, 10:36 pm, >> >> > "[email protected]<[email protected]> >> " >> >> > <[email protected]> wrote: >> >> >> Thanks for the answers. >> >> >> >> >> On Mar 22, 6:03 pm, Jon Colverson <[email protected]> wrote: >> >> >> >> >> > On Mar 22, 10:44 pm, >> >> >> > "[email protected]<[email protected]> >> " >> >> >> >> >> > <[email protected]> wrote: >> >> >> > > Why are there refunds allowed onbooks(whether they are digital >> comic >> >> >> > >booksor motion comicbooksor any other regularbooks)? This does >> not >> >> >> > > seem fair since it can be downloaded, read and then refunded and >> yet >> >> >> > > they still get to keep it and re-read it as many times as they >> want. >> >> >> >> >> > When a buyer uses therefundbutton the app is automatically >> >> >> > uninstalled from the phone. >> >> >> >> >> > -- >> >> >> > Jon >> > > >> > >> >> >> > > > > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
