Currently, only fixed one time sells are available for use through the Android Market.
You have the alternative of not going through the market or making people create an account on your webpage where you can charge them like any other website and then the log in to your app and use it that way. Or advertising. It's possible that they may ad subscription models to apps, but its not available now :( On Mar 26, 2:37 pm, naru <[email protected]> wrote: > (I apologize, if you see this posting twice, as I dont see my original > posting) > I do understand that a self sufficient or standalone android > application > can be bought/sold for one time price. > > But what are various ways a user can be charged if an android > application > was a service based application, meaning every time user playing a new > game > would fetch some data from a service. > > It seems to me that the pricing model should be on usage bases, > be it periodically (monthly/yearly) or be it per use. > > As an hypothetical example, if using gmail on a g1 has a price tag, > what options would > the google team may have, in terms of making users pay? > Can someone please throw some light on the subject? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
