Here are two recent articles about the iPhone refund policy and other
issues about the App Store:

techcrunch: http://preview.tinyurl.com/c2kxkx

wired: http://preview.tinyurl.com/ckcvu5

The other main issues about Apple App Store include:

- Long delays and lack of info in getting applications approved (in
some cases).

- Long delays in payments (in some cases).

- Lack of success in reducing piracy (a widespread problem for the
iPhone).

It looks like Google Market, while it may have some issues (who
hasn't?), is much better than the competition these days, and I do
hope that it stays that way. It will attract and keep developers.

serge

On Mar 25, 6:26 am, Stoyan Damov <[email protected]> wrote:
> On Wed, Mar 25, 2009 at 12:23 PM, Paper Coder <[email protected]> wrote:
> > Could be, but it still wouldn't make sense.  One commenter wrote something
> > along the lines of how he could play through the whole game, get power ups,
> > unlock all the secret and bonus levels, and then return the game when he's
> > finished.  He thought it was wonderful.
>
> Indeed, which is why only the games with a continuous flow of content
> will survive.
> These are games, where the development company will produce more and
> more levels/maps/whatever on a regular basis, OR the game exposes a
> means for users to contribute content (levels, maps, etc.)
>
> Cheers
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