On Mar 31, 8:42 pm, Stoyan Damov <[email protected]> wrote: > Aha, maybe I wasn't clear enough. I very well understand that Android > runs Dalvik, and not Java bytecode, and from what I read on the net, > this was done to avoid some licensing issues/arguments with Sun.
I think the main reason why Dalvik was created was to provide a VM with low-memory requirements, which enables Android to have many VMs running simultaneously, which enables the security model, which enables the open platform and Market. > Here I'll put my question as bluntly as possible: > > If Google were not forced by Sun because of WHATEVER to NOT run java > bytecode on the Android, would it be WAY WAY faster for games, apps, > and the Android stack on top of Linux, which is also a Dalvik > bytecode, because of the java hardware acceleration? IMHO the Android platform, browser and the vast majority of apps perform very well at the moment. For apps and games that need bare- metal performance we'll have the NDK in a matter of months, so I don't think Android's performance is going to be a problem. -- Jon --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
