On Mar 31, 8:42 pm, Stoyan Damov <[email protected]> wrote:
> Aha, maybe I wasn't clear enough. I very well understand that Android
> runs Dalvik, and not Java bytecode, and from what I read on the net,
> this was done to avoid some licensing issues/arguments with Sun.

I think the main reason why Dalvik was created was to provide a VM
with low-memory requirements, which enables Android to have many VMs
running simultaneously, which enables the security model, which
enables the open platform and Market.

> Here I'll put my question as bluntly as possible:
>
> If Google were not forced by Sun because of WHATEVER to NOT run java
> bytecode on the Android, would it be WAY WAY faster for games, apps,
> and the Android stack on top of Linux, which is also a Dalvik
> bytecode, because of the java hardware acceleration?

IMHO the Android platform, browser and the vast majority of apps
perform very well at the moment. For apps and games that need bare-
metal performance we'll have the NDK in a matter of months, so I don't
think Android's performance is going to be a problem.

--
Jon

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