And bear in mind the costs to ship a billion apps are not zero. So I think it's fair to describe the appstore as a break even or loss leader for the hardware, same way that the iTunes store was a loss leader for iPods.
On May 15, 12:05 am, Josh Steiner <[email protected]> wrote: > Some more numbers for you all: > > http://mashable.com/2009/05/14/apple-iphone-apps-profit/ > > Short version: not that much. > > Long version: Anywhere between $20 and $45 million; when you count in > LSVP’s approximation that the ratio of free to paid apps, is somewhere > between 1:15 and 1:40, and O’Reilly’s estimate that the mean price for > paid apps is $2.65. Multiply (Multiply reviews) these numbers and you > get revenue of $70-$160 million; Apple’s 30%, which is how much they > get from each sold application puts their chunk of the cake at $20-45 > million. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
