You'd probably get a better answer in the developer forum, but here's
my understanding from 
http://developer.android.com/guide/topics/fundamentals.html#procthread.
Activities have 1 process (and in fact 1 thread).  If you have a long
operation in a View, your activity will be blocked.  That is why the
documentation recommends spawning a new thread and using handlers to
process long operations.

On Jul 16, 2:14 pm, FwAnK <[email protected]> wrote:
> Thanks but that's not really what I was looking for.
>
> My question concerns how Android works under the hood. Are activities
> rendering their UI's directly from their own process? Or is there a
> core process that handles all rendering for each activity (by way of
> proxy UI objects perhaps). I want to learn more about how Android
> actually works, not so much the API's here...
>
> Can anyone point me the right way please?
>
> -F
>
> On Jul 16, 10:53 am, lbcoder <[email protected]> wrote:
>
>
>
> > look under android:process ... 
> > :http://developer.android.com/guide/topics/manifest/application-elemen...
>
> > On Jul 16, 12:40 pm, FwAnK <[email protected]> wrote:
>
> > > ...or are *activity* GUI components actually just proxy objects that
> > > are communicating to their respective real GUI objects that reside
> > > somewhere in a core Android process?
>
> > > Just curious. I'm wondering how multiple JVM processes (referring to
> > > activities here) are able to share a common GUI window.
>
> > > -F

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