My biggest concern is that differences in (default?) preview frame
encoding will arise, as this is a rather poorly defined area of the
Android API where a lot of reverse engineering had to be applied to
analyze G1's color preview content. I'm not confident that what I
finally got working on the emulator and ADP1/G1 will work with all
future Android camera devices.

On Oct 20, 11:29 pm, JP <[email protected]> wrote:
> So you can get a taste of what's coming. This was/is between the G1
> and the Ion. On the Ion, Android 1.5 allows access to the camera
> preview without having to request the respective permission. It just
> works. On the G1, you don't get through, and your app will crash with
> an out of memory exception. Go figure. Oh, and if you develop on the
> G1, expecting a camera button, you're out of luck b/c this isn't
> standard on board equipment. That, of course is trivial, by
> comparison.
>
> On Oct 20, 10:52 am, lbcoder <[email protected]> wrote:
>  When you talk about the camera differences between MAGIC and DREAM,
> to
>  what specifically are you referring and what did you have to do to
>  deal with it? From what I can tell, they are *identical* in that
>  respect... Are you certain that it was due to hardware difference and
>  not due to running a different version of 'droid?
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