My biggest concern is that differences in (default?) preview frame encoding will arise, as this is a rather poorly defined area of the Android API where a lot of reverse engineering had to be applied to analyze G1's color preview content. I'm not confident that what I finally got working on the emulator and ADP1/G1 will work with all future Android camera devices.
On Oct 20, 11:29 pm, JP <[email protected]> wrote: > So you can get a taste of what's coming. This was/is between the G1 > and the Ion. On the Ion, Android 1.5 allows access to the camera > preview without having to request the respective permission. It just > works. On the G1, you don't get through, and your app will crash with > an out of memory exception. Go figure. Oh, and if you develop on the > G1, expecting a camera button, you're out of luck b/c this isn't > standard on board equipment. That, of course is trivial, by > comparison. > > On Oct 20, 10:52 am, lbcoder <[email protected]> wrote: > When you talk about the camera differences between MAGIC and DREAM, > to > what specifically are you referring and what did you have to do to > deal with it? From what I can tell, they are *identical* in that > respect... Are you certain that it was due to hardware difference and > not due to running a different version of 'droid? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
