Hi,

A suitable virtual phone test lab might also be useful, rather than
procuring real devices, eg -

http://developer.motorola.com/docstools/library/Testing_Your_Application_With_the_Virtual_Developer_Lab/

http://www.deviceanywhere.com/motodev/welcome.htm

Regards

On Oct 21, 12:39 pm, Kevbo <[email protected]> wrote:
> My wife is a high school Computer Science teacher.  She's working on
> revising her curriculum, and she has room for an "advanced topics"
> class.  We'd like to do something interesting.
>
> The kids in the class will be post a semester or two of Java.  We
> might do a bit of time with SQL, and some simple web pages...but
> looking forward, it occurred to us that it might be interesting to try
> some programming of a new embedded platform.
>
> I've played with the Android SDK, and I think the ease of use, and the
> availability of the emulator, would make it perfect.  The school could
> buy just a couple pieces of Android hardware, the kids could develop
> on the emulator, and upload to the hardware when they're ready.
>
> Has anyone done this?  Any thoughts/suggestions?
>
> What would a good piece of hardware to get be?  Suggested hardware
> doesn't have to be immediately available, because this won't happen
> until next fall (although her purchase cycle is in the first quarter
> of 2010).
>
> We actually don't really need phone capability (in fact, that might
> actually be a liability).  A device that would only do phone with a
> sim card, that we could use without a sim, would work just fine.
>
> I've found stuff like the Creative Zii...are there other units that
> would work well for this?
>
> It sounds like we can use any old Android install to run our own apps
> in the sandbox, right?  We won't be targeting hardware or OS hacks or
> anything like that...do some carriers lock the phones down to apps
> that they've signed?
>
> Thanks for any input.  I'd like to think that someone, somewhere,
> might actually be interested in seeing a class like this run: get kids
> interested in this early.  Android seems to be the easiest platform to
> set something like this up in.  (I looked at others, but nobody seems
> to have an emulator that's as easy to set up.)
>
> Kevin
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