Hi,

Valid points, however, we need real data.

I'll give you some then. Right now my app has 70% retention after
purchase. So it's the reverse of what you say. I have 30% of people
return it, everyone else keeps it and I get paid. I don't think that
is too bad. And yes, I have found my app on pirate sites, but I do
lots of new features every month or so. Those pirates haven't kept up
with that at all.

-niko

On Oct 29, 4:46 am, "[email protected]"
<[email protected]> wrote:
> Biggest market issues for me are :
>
> - copy protection doesn't work - apps get hacked and redistributed
> within 24 hours
> - users backup apps to sdcard, refund and reinstall = no payment to
> dev
> - payments fail on international orders
> - most countries still excluded from paid apps
>
> The 4 issues above mean that for every sale that a dev is only
> achieving a low percentage of sales he or she has earned - maybe as
> low as 30% although this is obviously just a guess.
>
> Google please fix so that app devs are motivated to make better apps
> rather than have their work stolen or simply unavailable to users who
> want to buy (which only fuels the illegal market further).
>
> And yes I have listed on alternative markets - but the experience so
> far is that most users give up after attempting purchase on primary
> market.
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