On Mon, Dec 21, 2009 at 5:33 PM, cyxb <[email protected]> wrote:
> I'm working on adding a web-based feature to my paid app.  I don't
> want users who are using pirated copies to access this new web
> feature, since I don't want to pay for their bandwidth usage...and
> also because I think piracy is wrong!  I've thought of a solution that
> just might work, but it would involve users who want to access this
> feature to submit their Google Checkout-generated order number for
> validation the first time they try to access the new feature.  After
> they have been validated, the app will not ask them to validate again.
>

I suggest you have a read of this first:
http://www.androidguys.com/2009/12/22/rethinking-android-app-piracy/.
You need to be sure that tackling the piracy of your app will have a
significantly positive impact on your sales and bandwidth usage,
before diverting your time from more productive development.

> Technical details aside, my main concern is that having the user enter
> their order # will be too tedious on their part.  Has anyone gone down
> this route before?  Thoughts?

By the sound of it, you are hoping to use the Google Checkout order
number as a method of licencing your software to the user, there are
other licencing options, such as the AndAppStore licencing system
(http://andappstore.com/AndroidApplications/licensing.jsp) and
SlideLock (http://slideme.org/slidelock). Introducing any kind of
entry barrier to the user will definitely have an impact on it's
usability, but if you are suffering from a significant loss of revenue
through piracy then this entry barrier may be necessary. You might
want to trial this approach for say a month, and compare your
sales/return rate (and bandwidth usage) before and after the change.

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