You are wasting your time even bothering to get into this K? I used to
reverse engineer software in my spare time and became quite good at
it. Some of my apps have also been pirated. The good thing is that on
mobile there really are not many users that know about pirated
software or even where to get it. And IMO anything you do to "stop
pirates!" is just going to shoot yourself in the foot.

Seriously, spend your time doing something more worth it, like
learning to code for android better, or making a polished app, etc. If
it's a great app people will buy it, period.

-niko

On Apr 17, 11:33 am, JP <[email protected]> wrote:
> On Apr 16, 6:25 pm, Josh Steiner <[email protected]> wrote:
>
> > You can literally never stop piracy.
>
> That's not the point. The point is to suppress it to a level that you
> can live with, both in terms of cash flow (well, perhaps save mobile)
> and your peace of mind.
>
> > Every form of client side drm and copy
> > protection has been defeated.  So unless your content/functionality  resides
> > server side, it can be pirated.  Your dongle example is perfect.   Any
> > highly sought after package that relied on one was quickly defeated by
> > software dongle emulators.  Take a look at cubase or logic when they used to
> > use them.
>
> Of course. The goal however is effective controls, not perfect ones.
>
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