Android's OpenGL ES software emulation (used by devices like the Wildfire
that don't have a GPU) only support OpenGL ES 1.0 + a few extensions. In
other words, it doesn't support 1.1, so you should be able to filter with it
succesfully.

Hope this helps

On Thu, Nov 18, 2010 at 4:52 AM, Felipe (Noa Technologies) <
[email protected]> wrote:

> I've been getting 1 star ratings because my game "Flying Fighter Beta"
> does not work in HTC wildfire. I did some research and it turns out
> that HTC Wildfire does not seem to support 3D games. Here are two
> links where users comment about this issue:
>
> http://forum.processing.org/topic/3d-on-htc-wildfire-failure
> http://www.htcwildfireforum.com/htc-wildfire-general-discussion/htc-games/
>
> I've been trying to figure out how to block my app from showing up in
> the Android Market for HTC wildfire phones, I think that restricting
> it to only work in OpenGL 1.1 phones should do the trick.
> Unfortunately I have no idea if this works since I don't have an HTC
> wildfire phone. Anybody here have this phone to test this out for me?
> Specifically I want to know if "Flying Fighter Beta" shows up in the
> Android Market in HTC wildfire phones. Would appreciate it greatly.
>
> One more thing, does anybody know of a better way to block this
> specific phone? It does not have a GPU according to the link I
> provided above so that would probably be a better way. Unfortunately,
> I don't think there is a way to restrict an app to only work on
> devices with a GPU. There is no uses feature for a GPU:
>
> http://developer.android.com/guide/topics/manifest/uses-feature-element.html#market-feature-filtering
>
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