I asked this in android-developer, and the response was a resounding
silence, which makes me sympathize with the people who end up posting
questions here.

In short: Has anyone seen LVL return a NOT_LICENSED response for a
registered user, as opposed to just returning RETRY or failing to return
a response? Someone I know who bought my game seems to have encountered
that situation.

FYI, with some additional obfuscation and some judicious raising of the
bar, the LVL code hasn't been cracked after a week (according to my
Flurry results and Google searches, anyway). I obviously don't want to
discuss exactly what I did, since I don't want to spoil the surprise for
any hackers who feel like digging into my code.

Anything can be hacked of course, and I'm not doing anything nearly as
complicated as some of the high-end antipiracy companies (who brag their
products can withstand nearly THREE WEEKS of hacking, to protect the
first three weeks of retail sales of a high-profile release). But I've
done enough to prevent the casual user from downloading the script that
auto-cracks the LVL protection, at least.

Tim

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