On 3/26/2012 2:50 PM, FangQ wrote:
 Appreciated if there are any suggestions.

You'd be better off asking this in one of the forums that focuses on development advice. We mostly just talk about publishing issues here.

Though honestly your question is more of an OpenGL ES question than an Android question, so you might try a beginner-friendly OpenGL forum (even better, one that's about OpenGL ES), because the answer is going to involve completely platform-independent code (i.e., it will have nothing specifically to do with Android).

Tim

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