On Thu, Dec 25, 2008 at 5:23 AM, Tim <[email protected]> wrote:

>
> Hi Joe,
>
> Would you like to give some hints about, how to build SDK tools on
> Windows? Especially, I wonder how to build out windows target emulator
> by using "android-emulator-1.0_r2.tar.bz2" source package?
> And I notice that there is "mgwz.dll" under "/tools" dir of the
> released windows SDK. Does it mean, must using MingW/MSYS under
> windows?


I don't really know all of the details about the Windows sdk build.  I do
know that the system.img files (i.e. android) are copied out of the linux
build, and put into the sdl zip file, as opposed to on linux or mac os,
where you can build the sdk by typing make sdk.*  I don't know what
android-emulator-1.0_r2.tar.bz2 is.  The emulator does use mingw on windows
afaik.

It would be helpful to know what you're really trying to do here.


Another question is, does android build team have the plan to build
> Windows/Mac Target under Linux, by using mingw cross tools? Is it
> possible?
>

It's unlikely that we'll do it, but we'd probably take patches for it, if
they're reasonably clean.

-joe

* Typing make sdk won't work for long, it'll be a little more complicated
soon; I'll be adding support for the build system to handle SDK add-ons for
different target hardware for cupcake.  You'll type make PRODUCT-sdk-sdk
instead I think.  It's a little weird but c'est la vie

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