As I said before, these APIs are NOT public. I won't give more information about theses as they have changed in cupcake (the ISurface interface has changed) and your application WILL break (crash probably). None of C++ API are "set in stone" and no effort is made to try to maintain compatibility.
Additionally, it was a mistake to not only allow the media process to use these API (by the mean of permissions) and this will be fixed in cupcake. Mathias On Sun, Feb 1, 2009 at 6:34 AM, srini amul <[email protected]> wrote: > > Hi, > > My native library is in middleware and it displays RGB data using a surface > holder which is been passed from application through JNI interface. My > native library calls register buffer and push buffer function of ISurface to > display a RGB data. > > Now my requirement is to display a another RGB frame on top of my previous > RGB display frame. But this new frame will be displayed by a media framework > component. > > For more clarification on my requirement please have a look at the attached > image. > > > > > The Red color in a image is displayed by my native library and blue color in > a image should get display by a media framework. I passed a same surface > holder pointer to a media framework API then how can i get a red & blue > color display image by having a same surface holder and by 2 different > libaries ? > > Thanks & Regards, > P.Sriniamul > ________________________________ > Add more friends to your messenger and enjoy! Invite them now. > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "android-framework" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~----------~----~----~----~------~----~------~--~---
