There are a number of different options, it really depends on what you
are trying to accomplish.

The simplest is to modify the camera app to request RG565 output. You
could also change FakeCamera.cpp to always output RGB. You could do
color conversion back to RGB from YUV in CameraService.cpp. Or you
could add YUV support to PixelFlinger.

On Feb 9, 7:26 pm, Girish <[email protected]> wrote:
> Hi Dave ,
>
> This colour conversion isnt supported on open source code on
> emulator ?  Atleast software colour conversion ? Any workaround to
> display the YUV data on emulator ?
>
> Regards
> Girish
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