There are a number of different options, it really depends on what you are trying to accomplish.
The simplest is to modify the camera app to request RG565 output. You could also change FakeCamera.cpp to always output RGB. You could do color conversion back to RGB from YUV in CameraService.cpp. Or you could add YUV support to PixelFlinger. On Feb 9, 7:26 pm, Girish <[email protected]> wrote: > Hi Dave , > > This colour conversion isnt supported on open source code on > emulator ? Atleast software colour conversion ? Any workaround to > display the YUV data on emulator ? > > Regards > Girish --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "android-framework" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~----------~----~----~----~------~----~------~--~---
