BTW, it is armv5 compatible processor running at 624MHz with 32k L1 I$/D$ and 256k L2$. The LCD is 320x240. Thanks.
On Sun, Mar 8, 2009 at 9:04 AM, Andy Quan <[email protected]> wrote: > Dave, > Do you mean that "surfaceflinger" is shown as "system_server" in process > list? > > Yes, you are right. I am using software YUV->RGB before calling postbuffer. > I just thought that system_server was only limited to Java level and low > level implementation was counted into processes like "mediaserver" or > "surfaceflinger" :). Could you give some hints on this? Thanks. > > On Sun, Mar 8, 2009 at 2:08 AM, Dave Sparks <[email protected]>wrote: > >> >> Hmm... could that be SurfaceFlinger? I thought it ran in its own >> process. If so, it seems likely that you are using the software >> blitter instead of a hardware blitter. You didnt mention what hardware >> you are using. >> >> On Mar 7, 7:41 am, Andy Quan <[email protected]> wrote: >> > On real hardware, I happened to find that CPU usage is really high with >> > "system_server" using around 300MHz when I opened "camera" application >> in >> > the launcher panel for preview at 30 fps only. Anybody knows what that >> > system_server is for during camera preview? I dont find that >> "system_server" >> > roars in other applications like media player. Some materials mention >> that >> > it has something to do with Java. Could anybody help on this? >> > >> > -- >> > Thanks, >> > Andy >> >> >> > > > -- > Thanks, > Andy > -- Thanks, Andy --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "android-framework" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~----------~----~----~----~------~----~------~--~---
