On Wed, Mar 11, 2009 at 12:42 AM, Jia Meng <[email protected]> wrote:
> Does that mean postBuffer() doesn't memcpy and SurfaceFlinger always > works on the same buffer passed in by camera service? It seems unsafe, > because I found software composition of SufaceFlinger consumes a lot > of MIPS on our platform with QVGA screen. For a larger resolution, say > VGA, SurfaceFlinger probably can't achieve 60 fps. You really want to have surface flinger using hardware acceleration. Mathias is working on making it easier to implement hardware acceleration for it with things besides the G1 hardware. Also keep in mind that QVGA is not supported in cupcake, so your product will need to be using some post-cupcake version of the platform. -- Dianne Hackborn Android framework engineer [email protected] Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "android-framework" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~----------~----~----~----~------~----~------~--~---
