fool

On Sun, Apr 12, 2009 at 7:52 AM, wu tony <[email protected]> wrote:

> In current GLSurfaceView code,seems it will directly render to the surface
> buffer  and then SurfaceFlinger will compose it to display.
>
> My question is:
> Which type of surface is actually created in surfaceflinger? Layer or
> layerBuffer?
>
> >
>

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