Hi,In Android 1.5, there are 2 parameters on ISurface::BufferHeap
constructor named "width_stride" and "height_stride", which mark the
dimension of the entire frame buffer in video playback. It is easy to
understand these 2 parameters if the pixel format is RGB.

However, my question is if the pixel format is YUV420P, how am I supposed to
understand the buffer layout?
I mean how should I calculate the start and displayed length of Y/U/V
respectively? Thanks in advance.

---------------------
|  Y      |         |
|          |  (pad)|
|----------|         |
|--------------------|
|  U |     |
|-----|(p) |
|-----------|
| V  |     |
|-----|(p)  |
|-----------|

-- 
Thanks,
Andy

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