Ohh...looks like the code has been approved but not yet merged. It is waiting on a dependency to be merged.
You can download the changes by: repo download platform/external/opencore 10254/2 repo download platform/frameworks/base 10274/1 Yes. It does provide the actual format type like mp3, mp4, etc. -Ravi On Jun 12, 4:58 am, manish <android.mm....@gmail.com> wrote: > Ravi > > thanks, something like that would help. I could'nt find getFormatType > () in playerengine or driver either on master or donut tree. > Could you point me to the path. > Also does it provide format resolution down to information such as > PVMF_MP3 or is it at a higher level [ audio/video/text] > -manish > > On Jun 10, 5:09 am, Ravi <yend...@pv.com> wrote: > > > You can query the engine for the format type after the ->AddDataSource > > () command completes. So, for your usecase, you need to add code in > > playerdriver to use the new API that we introduced in there, called > > getFormatType(), to get the format type of the content used in > > "AddDataSource()". You would do this just before "AddDataSink()" so > > that you can make a decision on which MIO to use. > > > -Ravi > > > On Jun 10, 4:04 am, manish <android.mm....@gmail.com> wrote: > > > > Let me re-phrase the question. > > > How can we find out that file format is aac or mp3 before creating > > > audiosink node in playerdriver > > > PV engine seems to know File formats "after" source and sink nodes > > > have been created, a little too late. The source url for local > > > playback files is of type sharedfd://10.0.80239432 , doesn't give > > > much idea of file extension really. How does PV parser know which > > > parser node to create ... it must scan the actual file for this data , > > > as it seems mediaplayer/UI is passing a url like above to PV. > > > apologize if this is off topic, but some pointers would be > > > appreciated. > > > > On Jun 9, 12:01 am, manish <android.mm....@gmail.com> wrote: > > > > > Hi > > > > > Need playerdriver to call custom MIO for certain Audio Format, while > > > > continuing to call AndroidAudioOutput for others. playerdriver does > > > > not really know the audio format type[ eg PVMF_MP3], so what would be > > > > the best way to achieve this ? also the Generic MIO interface > > > > [ android_audio_mio.cpp] needs this information as well, to talk to > > > > appropriate threadsafe implementation. Currently, it is hardcoded to > > > > AndroidAudioOutput threadsafe implementation. > > > > > thanks, > > > > M --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "android-framework" group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~----------~----~----~----~------~----~------~--~---