Freepine, I have looked at Soundpool, it does not solve my problem. To further clarify, I need to implement the following (pseudo code) api for my application. I do not need to play the sound.
public short[] getPcmData(String audioFilename, int seekPositionInSeconds, int durationInSeconds); Where for example: audioFileName = "/sdcard/somefile.mp3" ; // If I can implement this for mp3 files only that would be a good start, but if i can also do the same for AAC and other formats that would be great seekPositionInSeconds = 15 ; // The offset inside the audio file to start decoding durationInSeconds = 5; // Number of seconds of audio data starting at seekPosition to return the data for What I need is a way to invoke the opencore decoder code from my application and get the raw PCM data back. -thanks, Sandeep On Jul 16, 7:52 am, Freepine <freep...@gmail.com> wrote: > You might want to take a look at SoundPool class and its corresponding > implementation in native layer, which could be a good reference if the class > itself doesn't satisfy your > needs:)http://developer.android.com/reference/android/media/SoundPool.html > > > > On Thu, Jul 16, 2009 at 3:16 PM, sandy8531 <mathur...@gmail.com> wrote: > > > My application needs to extract a 10 second portion of a audio file in > > PCM format and store it. > > > On other platforms I have been doing this in Java using Jlayer > > decoder, but once I ported that to Android, it ran extremely slowly. > > It takes almost 50 seconds to decode a 10 second sample ! > > > Since the opencore libraries are already available, I would like to be > > to use them as an alternative. I have been looking at it for a couple > > of days now. I would like to understand what options are available to > > me to be able to do this. > > > My first approach was to develop a JNI stub and try and make a call > > out to the codec in the opencore shipped library, but it appears that > > those interfaces are subject to change and there is no guaranty of > > backward compatibility in a future release. > > > The other approach I can think of is to take the opencore source and > > compile the codecs into a separate standalone jni library private to > > my application, and that way I avoid the backward compatibility > > issue. > > > Before I go too far down any path I would like to run this by the > > experts and figure out what is the best approach. > > > One more question - I saw in the opencore code that the decoding > > thread is run at a higher priority. Since my decoder would be running > > at normal application priority am I going to see a significant > > performance drop off ala Jlayer ? > > > -thanks, > > Sandeep --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "android-framework" group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~----------~----~----~----~------~----~------~--~---