It is possible to use private APIs if and only if the app you're trying to
write ships on a device.  The way to build those is to download the source,
following the instructions and source.android.com, and build directly
against the source instead of using the SDK.  In general, we don't recommend
this, because the internal functions are likely to change between releases,
making more maintenance work for you; but it is possible.

-joe




On Fri, Dec 12, 2008 at 7:53 PM, Jean-Baptiste Queru <[email protected]> wrote:

>
> Thanks for moving this discussion onto the android-platform list (or
> even straight into android-framework, since it's about changing
> SDK-visible behaviors).
>
> JBQ
>
> On Fri, Dec 12, 2008 at 4:30 PM, dreamerBoy <[email protected]>
> wrote:
> >
> > I am doing some work for a major telecomm manufacturer.
> >
> > We have come to the conclusion that to properly exercise the device
> > and software implementation, we need access to privileged Android
> > classes such as:
> >
> > com.android.internal.telephony.Phone,
> > com.android.internal.telephony.Call
> >
> > etc.
> >
> > Currently, it is not possible to invoke functions on these classes
> > because they are package-private in the Android "OS".  However, it
> > would not be that difficult to alter these classes so that they are
> > publicly visibile, to whit:
> >
> > old Call.java:
> > ~~
> >
> > package com.android.internal.telephony;
> > ...
> >
> > class Call
> > {
> >        ...
> >        void hangup() { ...}
> >        ...
> > }
> > ~~
> >
> > new Call.java
> > ~~
> >
> > package com.android.internal.telephony;
> >
> > public class Call
> > {
> >        ...
> >        public void hangup() { ...}
> >        ...
> > }
> > ~~
> >
> > Has anyone embarked on such a program?  (When I attempted to run the
> > 0.9 android.jar in the emulator, my operation was failed and a message
> > came up indicating that it knew I was trying to invoke my own build ..
> > and warned that further problems lay ahead.  I don't expect
> > necessarily that this custom build would be usable inside the
> > emulator; test applications using it would have to be tested directly
> > on the phone.)
> >
> > The problem is that the public API is just not rich enough to allow
> > comprehensive testing.
> >
> > Thanks for your thoughts.
> >
> >
> >
> >
> > >
> >
>
> >
>

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