There are two ways to do this: 1. Integrate your codecs into the PV OpenCore framework. You can either use OpenMax, which is the way that the G1 h/w decoders are integrated, or you can write your own decoder node class based on PV's built-in classes. For encoders in the current code, you'll need to write your own decoder node class.
2. Implement a new media player (MediaPlayerInterface.h) around your codecs. This means you need your own stream parsers and de-muxers, media clocking, etc. It also means you won't be able to take advantage of PV's built-in network clients for HTTP and RTSP/RTP streaming. Unfortunately, there isn't a complementary abstraction for the authoring side yet. On Nov 26, 3:22 am, Pivotian <[EMAIL PROTECTED]> wrote: > Do I have to do Anything with OPENCORE, Is there any mechanism by > which i can disable the OPENCORE based encoding/decoding and enable > the hardware based encoding/decoding? And after doing so how much > dependency will be there on OPENCORE because we need OPECORE's > PVPlayer etc for playing videos etc? > > On Nov 26, 12:30 pm, Sean McNeil <[EMAIL PROTECTED]> wrote: > > > You've already figured most of it out. You'll need to check pv.com and > > how Packet Video does things. I think they have an SDK to develop > > hardware codecs. Then you'll want to modify external/opencore > > accordingly to use your hardware codecs. > > > Pivotian wrote: > > > I suppose that Android uses the OPENCORE from packet video to do all > > > the stuffs related to video encoding and decoding. I want to use the > > > built in capabilities of my processor which provides Standard level > > > encoding/decoding of multiple content formats including MPEG4, H.263, > > > H.264. How i will use the inbuilt hardware based encoding decoding > > > instead of Android's software based opencore ? --~--~---------~--~----~------------~-------~--~----~ unsubscribe: [EMAIL PROTECTED] website: http://groups.google.com/group/android-porting -~----------~----~----~----~------~----~------~--~---
