Thanks Dianne.. But will the dip (device independant pexel/density independent pixel) not help in my case.. How can i set the dip??
Best Regards, Zhubham On Mon, Mar 23, 2009 at 10:24 AM, Dianne Hackborn <[email protected]>wrote: > Okay, the problem is just that nothing besides HVGA is supported at this > point. QVGA and VGA support are on the roadmap, but not yet fully > implemented. > On Mon, Mar 23, 2009 at 6:45 AM, Zhubham <[email protected]> wrote: > >> >> HI, >> >> I changed the resolution from HVGA to QVGA in the emulator and i am >> getting the same (incorrect) result as it is coming on the OMAP 2430 >> board. >> >> You mentioned, as of now Android only supports HVGA ~160 dpi >> resolution. BUT is there no way to alter the 160 dpi resolution to 16 >> bpp and make an image of that code and flash it in 2430?? I believe it >> will work if we can do this. >> >> Any suggestions OR recommendations u have about it?? >> >> Thanks. >> >> Best Regards, >> Zhubham. >> >> >> >> > > > -- > Dianne Hackborn > Android framework engineer > [email protected] > > Note: please don't send private questions to me, as I don't have time to > provide private support. All such questions should be posted on public > forums, where I and others can see and answer them. > > > > > --~--~---------~--~----~------------~-------~--~----~ unsubscribe: [email protected] website: http://groups.google.com/group/android-porting -~----------~----~----~----~------~----~------~--~---
