Thanks Dianne.. But will the dip (device independant
pexel/density independent pixel) not help in my case.. How can i set the
dip??

Best Regards,
Zhubham

On Mon, Mar 23, 2009 at 10:24 AM, Dianne Hackborn <[email protected]>wrote:

> Okay, the problem is just that nothing besides HVGA is supported at this
> point.  QVGA and VGA support are on the roadmap, but not yet fully
> implemented.
> On Mon, Mar 23, 2009 at 6:45 AM, Zhubham <[email protected]> wrote:
>
>>
>> HI,
>>
>> I changed the resolution from HVGA to QVGA in the emulator and i am
>> getting the same (incorrect) result as it is coming on the OMAP 2430
>> board.
>>
>> You mentioned, as of now Android only supports HVGA ~160 dpi
>> resolution. BUT is there no way to alter the 160 dpi resolution to 16
>> bpp and make an image of that code and flash it in 2430?? I believe it
>> will work if we can do this.
>>
>> Any suggestions OR recommendations u have about it??
>>
>> Thanks.
>>
>> Best Regards,
>> Zhubham.
>>
>>
>>
>>
>
>
> --
> Dianne Hackborn
> Android framework engineer
> [email protected]
>
> Note: please don't send private questions to me, as I don't have time to
> provide private support.  All such questions should be posted on public
> forums, where I and others can see and answer them.
>
>
> >
>

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