Hi All
In android fb support is for 16bpp , i have target board
which doesnt support 16 bpp
so i changed it to 32 bpp in EGLDisplaySurface.cpp , i made
following changes in that file
these are my changes
info.bits_per_pixel = 32;
/* Explicitly request 5/6/5 -- Not now anyway*/
info.red.offset = 16;
info.red.length = 8;
info.green.offset = 8;
info.green.length = 8;
info.blue.length = 8;
info.transp.offset = 25;
info.transp.length = 8;
mFb[i].format = GGL_PIXEL_FORMAT_RGBA_8888;
but i'm getting the display cut exactly in half size in horizontal
plane , and only upper half is visible while lower half is
not .......does anybody know where exactly i need to change the
settings to get full display ??
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