yep done, Successfully able two play two video on FB0 And FB1.

--Robin Gujjar

On Oct 6, 8:03 pm, Robin Gujjar <[email protected]> wrote:
> Hi All,
>
> I am facing flicker problem when i uses multiple frame buffer devices
> simultaneously. we have modified the surfaceflinger and ui code for
> supporting the multiple framebuffer devices. we have created a
> different Graphics plane ( Second  DisplayHardware instance based upon
> dpy=0 and dpy =1 passed from the client ) for for second frame buffer
> devices(fb1). We have Modified the EGLDisplaysurface.cpp  code for
> supporting multiple frame buffer devices. we have modified the
> swapBuffer and mapFramebuffer function for  multiple frame buffer
> support other then surfaceflinger code .
>
> In the EGLDisplaysurface.cpp swapBuffer function, we have not done
> any  modification for the Fb0 data path. But for the FB1 inside
> swapBuffer function withoit checking any PAGE_FLIP flag , every time,
> i copy the back buffer to the front buffer. other modification  for
> the Fb1 in swapBuffer is, uses of FBIO_PANDISPLAY and
> FBIO_WAITFORVSYNC ioctl without disturbing the Fb0 data path.
>
>  Currently in  the mapFramebuffer we have re sized  the window 1 (fb1)
> as per our requirement also and content of the Fb1  video is coming
> on the display. But when we run two video for Fb0 and Fb1 together .
> Fb1 content gives the flicker Fb0 content is correctly come on the
> screen.
>
> Can any one please give me some pointer regarding above flicker
> problem ?
>
> thanks and regards
> Robin Singh
--~--~---------~--~----~------------~-------~--~----~
unsubscribe: [email protected]
website: http://groups.google.com/group/android-porting
-~----------~----~----~----~------~----~------~--~---

Reply via email to