Resistive touchscreen also work on my platform with android-1.5 and
android-1.6_r1.
We did not use Z, which show pressure, but X/Y seems work well.

On Dec 3, 11:40 pm, ms12 <[email protected]> wrote:
> We have gotten a Xenarc 706TSA resistive touchscreen to work on beagle
> board with Android 1.5 (haven't tried later versions yet).  Seems to
> work fine.  Calibration was done manually by printing out coordinates
> read in the kernel driver and programming the compensation into the
> driver.  Maybe not the "right" way, but it works.
> Mike
>
> On Dec 2, 6:41 pm, Dianne Hackborn <[email protected]> wrote:
>
> > The Tattoo uses a resistive screen.  Also, what is meant by "z"?  Size
> > and/or pressure?  If so, Android itself doesn't rely on this in any way,
> > though it is reported to apps.
>
> > On Wed, Dec 2, 2009 at 12:00 PM, Ashwin Bihari <[email protected]> wrote:
> > > Android doesn't support resistive touchscreens and doesn't do any
> > > calibration. All of this work needs to be done at the Kernel level.
>
> > > Regards
> > > -- Ashwin
>
> > > On Wed, Dec 2, 2009 at 2:18 PM, muni anda <[email protected]> wrote:
> > > > Does the android support resistive touch screens?
>
> > > > All the android devices seems to be capacitive ones and they differ
> > > > from resistive ones mainly in 2 aspects:
>
> > > > - Unlike resistive screens, capacitive touch screens report Z and
> > > > android seems to use that heavily.
> > > > - Resistive screens need calibration. Does the android has support for
> > > > getting the calibration data and applying the transformation on all
> > > > the incoming coordinates?
>
> > > > I am not clear where this will fall under? Kernel or Android framework?
>
> > > > Thanks
> > > > - Muni
>
> > > > --
> > > > unsubscribe: 
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>
> > > --
> > > unsubscribe: 
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>
> > --
> > Dianne Hackborn
> > Android framework engineer
> > [email protected]
>
> > Note: please don't send private questions to me, as I don't have time to
> > provide private support, and so won't reply to such e-mails.  All such
> > questions should be posted on public forums, where I and others can see and
> > answer them.
>
>

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